I Keep Having This Dream from Dungeon Raid Developer for iOS with Tips, Tricks, and Guides

I Keep Having This Dream from Dungeon Raid Developer for iOS with Tips, Tricks, and Guides

App Store is bloated with apps today. In total, there are more than 2 millions apps in the App Store with 25% of it, coming from games alone. From these numbers, I can safely say that most of them are casual gamers. This opinion is supported by the statistics that's coming from Localize Direct.

From this statistics, Puzzle and Arcade are the top two genres that dominating the App Store. It means that game developers are more interested to create games that appealing to more audience. Not just making a game that only targeting hardcore gamers. They want to build games that suitable for any age and can be played in most situation, especially during boring meeting.

Speaking of which, to target casual gamers, developers are tend to create games with portrait view to facilitate the needs of commute casual gamers, playing game with just one hand. Something that's impossible to do when you have a game with landscape mode. Portrait mode game, however, isn't easy to design. Because in terms of UX, it lacks the width that's usually used to give more roomy feeling.

This lack of roomy feeling however, isn't something that can be found in Alex Kupstov from Fireflame Games latest game. Fireflame Games is renown for the classic fantastic match-3 RPG game, Dungeon Raid. After several years inactive from updating his famous game, Alex has come back alive and strong with a Roguelike/Puzzle/Board Game called I Keep Having This Dream.

Power Hover - A Cinematic Runner Game on iOS

Power Hover - A Cinematic Runner Game on iOS

We without a doubt, are living in a world where electricity is a power that runs almost everything in our life. Entertainment, communications, power generators, and so many more. Electricity has taken biggest part of our daily life. Perhaps you will be able to live a day without any electricity, but what about 7 days straight? How about 1 year straight without electricity?

What if, something, someone, has the ability to take all the electricities away from one place and left it alone in the darkness, without any electricity? ODDROK, a Helsinki (capital of Finland if you're asking) developer studio founded by Markus and Janne Kallio (not related by blood by the way), tries to use this fact as the base for their first game as duo called Power Hover.

Moto RKD Dash: A Classic 80s Motorcycle Racing for the Next Generation in iOS and Android

Moto RKD Dash: A Classic 80s Motorcycle Racing for the Next Generation in iOS and Android

I couldn't ride a bike, let alone racing in a motorbike. However, I've always enjoyed myself playing with motorcycle racing arcade machine during my childhood. While imagining myself as a real rider, I often made the voice like "VROOM VROOM" (who's with me?). Nevertheless, it was a good time and SEGA ManX TT was one of my favorite motorcycle arcade machine game at that time.

However, long before I was even born into this world, long before the developers were even used digital screen for the UI, there were racing arcade games that only use magnets, papers, relying on mechanics and natures. SEGA was one of the publishers of this kind of game and they called it Moto Champ. An arcade game that was first published back in 1973.


Fast forwarding a little bit. In 1983, the closest thing that perhaps was the ancestor of Gran Turismo or Forza is launched, it's called Tomy Racing Turbo Dashboard. Tomy's driving simulator set the standard for racing games on the home gaming circuit by creating a machine equipped with four-speed gearshifts, speedometer, key ignition, and digital viewing screen.


Now let's get out from our time machine and facing the real life. Kalin Krastev, the man behind a company called RKD Zone, trying to bring back the future into our past. Combining 3D technology with classic electromechanical toys like Moto Champ and Tomy Racing Turbo, was the idea behind Moto RKD Dash.

Lost Qubixle - A Game to Blow Your Mind for iOS and Android

Lost Qubixle - A Game to Blow Your Mind for iOS and Android

My week is full of puzzle games and I'm very grateful for that. After having a huge feast of puzzles with The Magic Flute by Mozart, this time it's another visual spatial imagination and logical thinking game from Germany one-man-developer under the name of Clear The Gap

Inspired by a board game that I've tried my hardest to find its name but still couldn't figure out the name of it, Clear The Gap will blow your mind with their game, Lost Qubixle

Lost Qubixle is telling a story about collapsed star. The collapsed star is called The Qubixle. The Qubixle is a cube-shaped star that needs to be reconstructed with the guidance of a robot called Qubie. However, this Qubie's memory doesn't seem to be the best memory ever despite being called as a 'robot'. Qubie is only able to help you reconstruct the stars with only three views.

Now, it's up to you on how you will figure out how to reconstruct the stars with as few cubes as possible with only these three views.

The Magic Flute by Mozart: A Sliding Puzzle Game for iOS (with Tips and Tricks)

The Magic Flute by Mozart: A Sliding Puzzle Game for iOS (with Tips and Tricks)

Before I start talking about the game, let's talk about the origin of the title first. The Magic Flute or in its origin language, Die Zauberflöte, is an opera in two acts by Wolfgang Amadeus Mozart (taken from Wikipedia). This opera that includes both singing and spoken dialogue, was premiered back on September 30th, 1971 in Vienna.

Fast forward to 2013, in the same place as the original opera, Austria, a Japanese director of musical and operas, Amon Miyamoto, was positioned as the Stage Director of The Magic Flute at Landestheater Linz, Austria. He has a brilliant vision to change this opera story into a video game. This is where coincidentally, two of LabLike colleagues were there as the visual arts crew.

Everything was converted. From the costumes, set, until AR-style projections of virtual scenography, was designed to make the whole show feel like an actual game. The hero became a player, experiencing a magic-filled digital realm on the other side of the TV screen.

And, after opera bringing gamification at its core, LabLike feels that its about time to return the favor. LabLike team take this idea and retelling the opera story, The Magic Flute, squished it all into a game. That's including all the costumes, set, until the scenography. And so, The Magic Flute by Mozart was born.

Play Downhill Skiing Game with Ski Safari 2

Play Downhill Skiing Game with Ski Safari 2

Alto's Adventure is, without a doubt, one of the greatest snowboarding game in mobile devices. Not only because its gorgeous graphics with incredible music, the gameplay was made to still be challenging enough, even in the slightest time you had to play with.

However, the developer of Ski Safari, Sleepy Z Studios (before, they were with Defiant Dev), doesn't seem to create their next game as a challenge. But rather, as a fun game to add moment of excitement to all players. Hence, Ski Safari 2 was released last August, and it's already a #1 Paid App in 11 countries.

The Mesh: Brain Teasers with Numbers Game in iOS (with Tips and Tricks)

The Mesh: Brain Teasers with Numbers Game in iOS (with Tips and Tricks)

Basic mathematic, when being dealt with care, could produce a really high quality of brain teasing puzzle. At least that's what I thought when playing the latest game from Creatiulab, an indie game studio from Barcelona, called The Mesh.

The Mesh comes with generous and original 200 rounds in total, all numbers-related. In each round, you will be facing one hexagonal tile that is the target number. To reach this target number, there are other numbers that need to be combined, in a way to match this particular target number.

To create this combination, there are some (really) basic mathematic operations that consist of, addition, substraction, multiplication and division by 2. The Mesh comes with 13 hexagonal tiles. The target hexagonal tile is colored with white color whereas other tiles will be colored accordingly to the theme of that round.


Play iOS Shmup Game with Xenowerk from Pixelbite

Play iOS Shmup Game with Xenowerk from Pixelbite

Lately, there were lots of action game that were released and used female as their main protagonist. Before, there were just few games that actually used female as the main hero and play biggest role inside.

I don't actually know the reason why most game developers aren't using female characters. However, I'm quite sure that these discriminations will be going to change. Since few weeks when endless runner Tomb Raider came out, more female heroes are starting to mark their feet as well in iOS community.

After last week, the beautiful Red from Transistor came and making her entrance. Now it's time for the other female protagonist making her way. Coming from the maker of the critically acclaimed, Space MarshalsPixelbite, a top-down action shmup (or shoot'em up) with hottie that blasts aliens, Xenowerk.

Coming from the same developer, you can expect some gorgeous graphics for the characters and the environment. However, from gameplay perspective, both of these games give a completely different feeling. When playing Space Marshals, you will have a more stealthy feeling. In Xenowerk, you will be facing all the enemies upfront, in fact, the game will advocate you to be brave instead.

Hardboiled - A Fallout-ish Game that's so Hard, iOS Game Review

Hardboiled - A Fallout-ish Game that's so Hard, iOS Game Review

Yep, the title is no kidding. The latest game from Roman Spiryagin of Game Dev Team really is hard. Even the easiest level is no kidding. However, as Roman said, this is one of their main feature. As a matter of fact, most iOS games lately have been 'too kind' to the players. The level design is too tolerable, it's not even challenging for many hardcore gamers.

This is understandable since most developers want to reach as many players as possible, even if that means reducing their difficulty. None of this matter for Roman though, it seems as if game difficulty is none of his concern. His latest game, Hardboiled, clearly shows that a game should be challenging enough, even the easiest level will keep you grind your teeth.

Despite, the difficulty, Hardboiled itself is a satisfying game. Inspired from Fallout 1 & 2, you will get two gameplay at the same time, without any cutscenes. The first gameplay is free roaming world exploration. You can walk anywhere throughout the map, interacting with the NPC, talking with some survivors there. 

The second gameplay is when you decide or asked to fight against enemy. Once, you choose to fight, you'll be automatically entering this second gameplay. It's automatically become a turn-based strategy genre like X-COM and that kind of game.

Card Crawl: Spring Solitaire Card Game iOS Review & Tips

Solitaire has long been known as one of the controversial card games ever. Countless of people were playing Solitaire and lost hours of productivity because of this card game. As you also may know, Solitaire itself has many types. In Windows OS alone (in Windows XP), they have three types of Solitaire, FreeCell, Spider Solitaire, and Klondike Solitaire. Not to mention other types of Solitaire games in Wikipedia.

In mobile app environment, Solitaire has also received a warm welcome from the game publishers. There are at least more than 20 games available on the App Store that using Solitaire as a theme — none of them though, is as groundbreaking as what Tinytouchtales offers. Card Crawl is the latest games from Tinytouchtales, a Berlin based Indie-Team founded in 2012, that creates a pachinko dungeon crawler game called One Tap RPG.

Card Crawl itself can be said as a unique way of redefining Solitaire, a legendary game that most people would just use it as it is; something that seems against the policy of Tinytouchtales. Tinytouchtales combines Solitaire with genre that they called it with, Dungeon Crawler. Card Crawl is inspired heavily from Blizzard's Hearthstone as well as a canned game called Scoundrel. Based on these two games, Card Crawl has became a very solid game, both in design and gameplay.

In Card Crawl, you will be playing against a buffalo that's very fond of Beer (well I think the buffalo is a German's buffalo). This Hoerni (the buffalo's name) will act as the dealer. Hoerni and the entire Card Crawler was designed by the talented artist, Max Fiedler. Max responsible for all the weird/cool card character, especially the design of Hoerni.

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Now let's leave Hoerni for a while and talking about the game. The purpose of Card Crawl is to clear the Dungeon that guarded by Hoerni (well, I think we can't just really leave Hoerni alone) while collecting as much gold as possible. To beat Hoerni, you need to clear his deck that consists 54 cards in total. These 54 cards consist of Monsters, Sword (Spades), Shield (Clubs), Potion (Hearts), Coin (Diamonds) and 5 special cards.

Hoerni will shuffle the deck and deal 4 cards to the table. You as the champion will also have 4 slots to place the cards from the table. You will have left hand, right hand, yourself, and backpack slot. The hands will be equipped with the items (sword, shield, potion, and coin), backpack slot will be there to be equipped with extra item (just one), and you the champion will have 13 lives to survive the wave of the monsters. All the items and monsters in Card Crawl have all the value from regular solitaire card, minus the non-numbers like ace, jack, queen, and king.

Like what a solitaire game usually do, sometimes you can have a very bad card in your table. You can redraw the cards by exchanging it with your lives. There are also special cards that will help you turn the table. These cards are inspired by Blizzard's Hearthstone naming convention (the names and the effects). So you can expect cards like Sap, Leech, or Vanish; all of them with similar effect with the original games. It means by using Sap, you can return a dungeon card back to the deck. Another example is Leech; by using this card you can attack monster and heal yourself for a certain life. There are total 20 Special Cards available in Card Crawl.

There are two modes available in Card Crawl, the first one is Normal Mode where you get 5 special cards picked randomly. The second one is the Constructed Mode. In this mode, you get to choose 5 special cards you're going to bring to the dungeon. To unlock special cards, you can purchase it in the collections album using the coins (diamond) that you get from crawling the dungeon.

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Card Crawl is too darn addictive

I love the simplicity brought by Card Crawl. The game is so simple, I can play it even while doing something else. It has became my go-to game lately since it doesn't need you to think so much to continue the game. You can even just open the game, see for a while and you already know what to do. The game also perfect for your iPhone, it can be easily used by one hand. Each round can also be finished in a pretty short time. Be careful though, as slowly but sure Card Crawl will eat up your productivity time before you know; just like what a solitaire game does to us all.

Some basic tips for the beginner of Card Crawl (I get this from Hornie's twitter:

  • If you loose often play more safely -> Don't sell too much of you good stuff!
  • Use redraw! Redraw puts the 4 cards back at the bottom of the Deck. Use it to put good stuff at the end of the Deck.
  • Be efficient. Don't overheal, don't over damage. Don't use a Leech card on a Monster that is weaker than 5.
  • Try to anticipate big Monsters. There are only 3 10-Monster in the deck. Always be ready to absorb 10 Damage if they are not dead.
  • Yes there is bad draw luck. Open the pause menu and restart! But most importantly have fun ;)

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Need more reason to buy?

Card Crawl is easily suited for anybody who loves casual short game. It's perfect for anyone with extra patience (well, Solitaire also means Patience anyway). With this unique gameplay, beautiful characters, supported with background music, you can sit down and enjoy Card Crawl while perhaps watching your favorite movie.